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Best GPU for Dying Light: The Beast (2026): 5 Picks by Tier
The graphics card to buy for Dying Light: The Beast is the ASUS TUF RTX 5070 Ti OC. In TechPowerUp's testing the RTX 5070 Ti averages 108 fps at 1440p on the Ultra preset at native resolution and 63 fps at 4K, with 16 GB of VRAM.
This game asks more of your card than its reputation suggests, and it runs comparatively better on GeForce. Every pick below is sized to a resolution, carries 16 GB, and comes with a plain note on what the ray-tracing mode from Update 1.4 will cost you.
Our top pick: ASUS TUF RTX 5070 Ti OC
The ASUS TUF RTX 5070 Ti OC is the cheapest card here that clears 100 fps at 1440p Ultra natively, and its 16 GB covers 4K at 60 fps without upscaling.

Quick picks
Pick | Card | Target | Buy |
|---|---|---|---|
Best Overall | 1440p high refresh, 4K at 60 | ||
Best Value | 1440p at 90, 1080p high refresh | ||
Best Premium | 4K Ultra native, ray tracing with DLSS | ||
Best Budget | 1080p at 60 plus | ||
Editor's Pick | 1080p at 85, 1440p with DLSS |
Best Overall
- Card
- Target
1440p high refresh, 4K at 60
- Buy
Best Value
- Card
- Target
1440p at 90, 1080p high refresh
- Buy
Best Premium
- Card
- Target
4K Ultra native, ray tracing with DLSS
- Buy
Best Budget
- Card
- Target
1080p at 60 plus
- Buy
Editor's Pick
- Card
- Target
1080p at 85, 1440p with DLSS
- Buy
Specs at a glance
Card | Chip | VRAM | 1440p Ultra (native) | 4K Ultra (native) |
|---|---|---|---|---|
RTX 5070 Ti | 16 GB GDDR7 | 108 fps | 63 fps | |
RX 9070 XT | 16 GB GDDR6 | 90 fps | 52 fps | |
RTX 5080 | 16 GB GDDR7 | 122 fps | 73 fps | |
RX 9060 XT 16GB | 16 GB GDDR6 | 51 fps | 28 fps | |
RTX 5060 Ti 16GB | 16 GB GDDR7 | 62 fps | 35 fps |
- Chip
RTX 5070 Ti
- VRAM
16 GB GDDR7
- 1440p Ultra (native)
108 fps
- 4K Ultra (native)
63 fps
- Chip
RX 9070 XT
- VRAM
16 GB GDDR6
- 1440p Ultra (native)
90 fps
- 4K Ultra (native)
52 fps
- Chip
RTX 5080
- VRAM
16 GB GDDR7
- 1440p Ultra (native)
122 fps
- 4K Ultra (native)
73 fps
- Chip
RX 9060 XT 16GB
- VRAM
16 GB GDDR6
- 1440p Ultra (native)
51 fps
- 4K Ultra (native)
28 fps
- Chip
RTX 5060 Ti 16GB
- VRAM
16 GB GDDR7
- 1440p Ultra (native)
62 fps
- 4K Ultra (native)
35 fps
Dying Light: The Beast PC requirements
Techland's official specs come in four tiers. The minimum asks for a GeForce GTX 1060, Radeon RX 5500 XT or Arc A750 with 6 GB, plus 16 GB of system RAM, for 1080p on Low at 30 fps. The recommended tier, 1440p on Medium at 60 fps, lists an RTX 3070 Ti or RX 6750 XT with 8 GB.
The two upper tiers both target 4K at 60 fps and step up to 32 GB of RAM. High settings call for an RTX 4070 Ti or RX 7900 GRE with 12 GB. The Ultra tier, with ray tracing and frame generation on, lists an RTX 5070 or RX 9070.
Every tier needs an SSD with about 70 GB free. Note what the recommended tier promises: 60 fps at Medium, not Ultra. The picks below are measured at Ultra, which is why they sit well above Techland's list.
Benchmarks
These are TechPowerUp's measured averages on the Ultra preset at native resolution, with no upscaling and no ray tracing, on a Ryzen 7 9800X3D test system. The game has no built-in benchmark, so treat the numbers as a ranking and expect the busiest open-world scenes to run a little lower.
Average FPS at 1080p on the Ultra preset, native resolution, no ray tracing. Every pick clears 60 fps here.
- 157 FPS
- 141 FPS
- 121 FPS
- 85 FPS
- 71 FPS
Average FPS at 1440p on the Ultra preset, native resolution, no ray tracing. Only the RTX 5070 Ti and RTX 5080 clear 100 fps.
- 122 FPS
- 108 FPS
- 90 FPS
- 62 FPS
- 51 FPS
Average FPS at 4K on the Ultra preset, native resolution, no ray tracing. Only the GeForce RTX 5070 Ti and RTX 5080 hold 60 fps.
- 73 FPS
- 63 FPS
- 52 FPS
- 35 FPS
- 28 FPS
How we picked
We started with native frame rate on Ultra at each resolution. That shows how much headroom a card has before you touch upscaling, and in a first-person parkour game with fast camera turns, 60 fps is the floor, not the goal.
The data reshaped the list. At 1440p only the RTX 5070 Ti and faster clear 100 fps natively, and even an RTX 5090 tops out at 115 fps at 4K. This game also favors GeForce more than most 2026 releases: the RTX 5070 Ti runs 18 fps ahead of the RX 9070 XT at 1440p.
VRAM came next. Techland's Update 1.4 notes list 8 GB as the minimum and recommend 16 GB for 4K, so every pick carries 16 GB. That ruled out the 12 GB RTX 5070, which measures 87 fps at 1440p, level with the RX 9070 XT, with less memory for the ray-tracing mode. It also ruled out the 8 GB RTX 5060, even though it edges our budget pick at 1080p.
Last, we planned for ray tracing separately. It arrived after launch and costs far more than any preset change, so we note for each card what DLSS or FSR it needs to turn it on. For the general rules behind these picks, see how to choose a GPU.
Best Overall: ASUS TUF RTX 5070 Ti OC

Specs
GPU | GeForce RTX 5070 Ti |
Memory | 16 GB GDDR7, 256-bit bus |
Cooler | Triple-fan, 3.125-slot |
Interface | PCIe 5.0 |
Outputs | HDMI 2.1, DisplayPort 2.1 |
Board power | About 300W |
GPU
GeForce RTX 5070 Ti
Memory
16 GB GDDR7, 256-bit bus
Cooler
Triple-fan, 3.125-slot
Interface
PCIe 5.0
Outputs
HDMI 2.1, DisplayPort 2.1
Board power
About 300W
What it does well
The RTX 5070 Ti is the card this game fits best at 1440p. TechPowerUp measured 108 fps at 1440p Ultra natively and 141 fps at 1080p, which puts a 144 Hz 1440p panel within reach once you add DLSS Quality.
At 4K it holds 63 fps natively, so a 4K 60 Hz monitor needs no upscaling at all. Its 16 GB of GDDR7 on a 256-bit bus gives the ray-tracing mode room to work, and DLSS 4 with frame generation is how you will run it.
ASUS's TUF is a large triple-fan card with PCIe 5.0 and HDMI 2.1 and DisplayPort 2.1 outputs, so it drives a high-refresh 4K panel without an adapter.
What you give up
The TUF is a 3.125-slot card, so measure your case before you order. Board power is about 300W, which calls for a quality 750W power supply.
At 4K native it sits just above 60 fps. A 4K 120 Hz player will lean on DLSS or step up to the RTX 5080, which is about 15 percent faster at 4K.
Who it's for
The 1440p player on a 144 Hz or 165 Hz monitor who wants Ultra settings with room to spare, and the 4K player happy at 60 fps natively. For more 1440p options outside this game, see our best GPUs for 1440p gaming.
Best Value: PowerColor Hellhound RX 9070 XT

Specs
GPU | Radeon RX 9070 XT |
Memory | 16 GB GDDR6, 256-bit bus |
Cooler | Triple-fan Hellhound |
Interface | PCIe 5.0 |
Outputs | HDMI 2.1b, DisplayPort 2.1a |
Board power | About 304W |
GPU
Radeon RX 9070 XT
Memory
16 GB GDDR6, 256-bit bus
Cooler
Triple-fan Hellhound
Interface
PCIe 5.0
Outputs
HDMI 2.1b, DisplayPort 2.1a
Board power
About 304W
What it does well
The RX 9070 XT averages 121 fps at 1080p and 90 fps at 1440p on Ultra natively in TechPowerUp's testing. That is high-refresh 1080p and a smooth 1440p experience without upscaling.
It matches the 12 GB RTX 5070 at 1440p, 90 fps against 87, and carries 16 GB on a 256-bit bus. That extra memory is the reason it gets the value slot: it has room for the heavier ray-tracing mode and for the next few years of releases.
PowerColor's Hellhound is a triple-fan card with HDMI 2.1b and DisplayPort 2.1a outputs.
What you give up
This game runs comparatively better on GeForce. The RTX 5070 Ti is 18 fps faster at 1440p and 11 fps faster at 4K, a wider gap than in most 2026 titles.
Upscaling on Radeon here is FSR 3.1 rather than DLSS, which looks softer on foliage and fast motion. Board power is about 304W, so plan on a quality 750W power supply. At 4K it manages 52 fps natively, which needs FSR to feel smooth.
Who it's for
The 1440p player on a 60 Hz to 100 Hz monitor, or the 1080p high-refresh player, who wants 16 GB without paying for the RTX 5070 Ti.
Best Premium: ASUS TUF RTX 5080 OC

Specs
GPU | GeForce RTX 5080 |
Memory | 16 GB GDDR7, 256-bit bus |
Cooler | Triple-fan, 3.6-slot |
Interface | PCIe 5.0 |
Outputs | HDMI 2.1, DisplayPort 2.1 |
Board power | About 360W |
GPU
GeForce RTX 5080
Memory
16 GB GDDR7, 256-bit bus
Cooler
Triple-fan, 3.6-slot
Interface
PCIe 5.0
Outputs
HDMI 2.1, DisplayPort 2.1
Board power
About 360W
What it does well
The RTX 5080 is our 4K pick. TechPowerUp measured 73 fps at 4K Ultra natively and 122 fps at 1440p, the fastest result here short of an RTX 5090.
It is also the card with the most headroom for ray tracing. With DLSS 4 Quality and multi frame generation, it can run the Update 1.4 ray-tracing mode at 4K on a high-refresh panel.
Its 16 GB of GDDR7 on a 256-bit bus matches the RTX 5070 Ti, so the gain is raw speed rather than memory.
What you give up
The step up over the RTX 5070 Ti is about 15 percent at 4K, 73 fps against 63. If you are not on a 4K or 240 Hz monitor, the top pick gives you most of the experience.
The cooler is 3.6 slots thick, which rules out many mid-tower cases, and board power is about 360W. Buyers have flagged that this listing is sold by a third-party seller rather than Amazon itself, so check the seller and return terms before you order.
Who it's for
The 4K player on a 60 Hz to 120 Hz monitor who wants Ultra natively, or the 1440p 240 Hz player who wants ray tracing on. Our best GPUs for 4K gaming covers the wider 4K field.
Best Budget: ASRock RX 9060 XT Challenger 16GB

Specs
GPU | Radeon RX 9060 XT |
Memory | 16 GB GDDR6, 128-bit bus |
Boost clock | 3,290 MHz |
Cooler | Dual-fan, fans stop at idle |
Interface | PCIe 5.0 |
Outputs | HDMI 2.1b, DisplayPort 2.1a |
Board power | About 160W |
GPU
Radeon RX 9060 XT
Memory
16 GB GDDR6, 128-bit bus
Boost clock
3,290 MHz
Cooler
Dual-fan, fans stop at idle
Interface
PCIe 5.0
Outputs
HDMI 2.1b, DisplayPort 2.1a
Board power
About 160W
What it does well
The RX 9060 XT 16GB averages 71 fps at 1080p Ultra natively in TechPowerUp's testing. That clears 60 fps at 1080p with every setting maxed, from the most affordable card here.
The 16 GB is the reason it is the budget pick. Textures never become the limit, and it has room for whatever the next patches add.
ASRock's Challenger is a compact dual-fan card with fans that stop at idle and a board power of about 160W, so it suits modest power supplies.
What you give up
At 1440p it manages 51 fps natively, so 1440p means FSR or a drop to High. The 8 GB RTX 5060 measures slightly faster at 1080p, 78 fps against 71, but runs out of memory first.
The memory sits on a 128-bit bus. Buyers have flagged that this listing is sold by ASRock USA rather than Amazon, so check the seller and return terms. For more cards at this resolution, see our best GPUs for 1080p gaming.
Who it's for
The 1080p player on a 60 Hz to 75 Hz monitor with a tight budget who wants a card that will not run out of memory. Read whether 8 GB of VRAM is still enough if you are weighing an 8 GB card instead.
Editor's Pick: ASUS Prime RTX 5060 Ti 16GB OC

Specs
GPU | GeForce RTX 5060 Ti |
Memory | 16 GB GDDR7, 128-bit bus |
Cooler | Dual-fan, 2.5-slot, SFF-ready |
Interface | PCIe 5.0 x8 |
Outputs | HDMI 2.1, DisplayPort 2.1 |
Board power | About 180W |
GPU
GeForce RTX 5060 Ti
Memory
16 GB GDDR7, 128-bit bus
Cooler
Dual-fan, 2.5-slot, SFF-ready
Interface
PCIe 5.0 x8
Outputs
HDMI 2.1, DisplayPort 2.1
Board power
About 180W
What it does well
The RTX 5060 Ti 16GB is the mainstream GeForce card for this game. TechPowerUp measured 85 fps at 1080p and 62 fps at 1440p on Ultra natively, both ahead of the RX 9060 XT 16GB.
DLSS 4 is the reason to pick it. At 1440p, DLSS Quality lifts it well past 60 fps with less softness than FSR, and frame generation gives it a route into the ray-tracing mode at 1080p.
With 16 GB of GDDR7 it has the same memory headroom as our top pick. ASUS's Prime is a 2.5-slot card ready for small cases.
What you give up
It runs on a 128-bit bus and a PCIe 5.0 x8 link, which costs a little on older PCIe 3.0 boards. At 4K it sits at 35 fps natively, so this is not a 4K card.
Ray tracing at 1440p needs both DLSS and frame generation, and frame generation adds input lag you will feel in fast melee fights.
Who it's for
The 1080p high-refresh player, or the 1440p player who is happy to use DLSS, building in a small case. Our DLSS vs FSR comparison explains what the upscaler difference looks like in practice.
Ray tracing: budget for it separately
Ray tracing was not in the game at launch. Techland added ray-traced shadows, reflections and global illumination in Update 1.4, and the cost is steep. In DSOGaming's most demanding scene, an RTX 5090 fell from 91 fps at native 4K Max without ray tracing into the 30s with it on.
Upscaling wins most of it back. In the same scene DLSS 4 Quality lifted the RTX 5090 to about 58 fps, and frame generation took it near 100. Techland's notes say frame generation switches on automatically when you pick the Ultra ray-tracing mode, so check that setting if the game feels laggy.
So size the card to your resolution first, then treat ray tracing as a bonus that needs upscaling. On GeForce that means DLSS 4; on Radeon, FSR 3.1. If memory is your worry, our guide on whether 16 GB of VRAM is enough covers the headroom ray tracing needs.
Bottom line
If you play at 1440p, buy the ASUS TUF RTX 5070 Ti OC. If you play at 4K or want ray tracing on, buy the ASUS TUF RTX 5080 OC. If you want 16 GB at 1440p for less, buy the PowerColor Hellhound RX 9070 XT. If you want DLSS on a mainstream budget, buy the ASUS Prime RTX 5060 Ti 16GB OC. If money is tight and you play at 1080p, the ASRock RX 9060 XT Challenger 16GB does the job.
FAQ
What GPU do you need for Dying Light: The Beast?
For 1080p on Ultra, the RX 9060 XT 16GB averages 71 fps natively in TechPowerUp's testing and the RTX 5060 Ti 16GB 85 fps. For 1440p Ultra, the RTX 5070 Ti reaches 108 fps natively. For 4K, the RTX 5080 holds 73 fps natively. Techland's recommended RTX 3070 Ti or RX 6750 XT only targets 1440p at Medium and 60 fps.
How much VRAM does Dying Light: The Beast need?
Techland's Update 1.4 notes list 8 GB as the minimum and recommend 16 GB for 4K. The 4K High tier of the official specs asks for 12 GB. Every pick in this guide carries 16 GB, because the ray-tracing mode added in Update 1.4 needs more memory than the launch version, and 16 GB leaves room for future patches.
Does Dying Light: The Beast support DLSS and FSR?
Yes. The game supports DLSS 4 with frame generation on GeForce, FSR 3.1 on every card and XeSS 2. DLSS looks sharper than FSR 3.1 at the same render scale, which matters most at 4K and with ray tracing on. Frame generation turns on automatically in the Ultra ray-tracing mode, so turn it off if you feel extra input lag.
Is an 8GB graphics card enough for Dying Light: The Beast?
At 1080p without ray tracing, yes. The 8 GB RTX 5060 averages 78 fps on Ultra natively in TechPowerUp's testing. It sits at Techland's stated minimum, though, and the ray-tracing mode and 4K both push past it. If you plan to keep the card for a few years, a 16 GB card like the RX 9060 XT 16GB is the safer buy.
Can you run Dying Light: The Beast at 4K?
Yes, on the right card. The RTX 5080 averages 73 fps at 4K Ultra natively in TechPowerUp's testing, and the RTX 5070 Ti 63 fps. The RX 9070 XT lands at 52 fps, which needs FSR to feel smooth. Even an RTX 5090 tops out at 115 fps natively, so a 4K high-refresh panel needs upscaling on any card.
How much does ray tracing cost in Dying Light: The Beast?
A lot. In DSOGaming's worst-case scene, an RTX 5090 dropped from 91 fps at native 4K Max to the 30s with ray tracing on. DLSS 4 Quality brought it back to about 58 fps and frame generation near 100. On anything below an RTX 5080, plan on upscaling plus frame generation, or leave ray tracing off.
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