
GTA 6 PC System Requirements: What to Buy Now (2026)
Rockstar has confirmed GTA 6 for November 19, 2026 on PS5 and Xbox Series X and S. A PC version has not been announced. If Grand Theft Auto V and Red Dead Redemption 2 are any guide, PC follows the console launch by roughly a year to eighteen months, which points to late 2027 or 2028 for GTA 6 on PC.
That gap is the reason this guide exists. Anyone buying a GPU today will still own it when GTA 6 reaches PC, so the useful question is not what the official spec sheet will eventually say. It is what to buy now that will run the game comfortably. Rockstar has published no PC requirements, so the tiers below are informed estimates scaled from how RDR2 actually behaves on current hardware, not official specs. Each tier names a specific card you can buy today. For a deeper rundown of graphics-card picks, see our guide to the best GPUs for GTA 6 for tier-by-tier recommendations.
The card most people should buy is the RTX 5070 Ti. It clears our predicted 1440p recommended tier with headroom and carries DLSS 4 for ray-traced scenes, so a demanding Rockstar port will not catch it short.

Quick picks
Four GPU tiers and the CPU that anchors all of them. Buy for the resolution you actually play at.
Tier | GPU | Buy |
|---|---|---|
Minimum (1080p) | ||
Value (1440p) | ||
Recommended (1440p) | ||
Ultra (4K) | ||
CPU (all builds) |
Minimum (1080p)
Value (1440p)
Recommended (1440p)
- GPU
- Buy
Ultra (4K)
- GPU
- Buy
CPU (all builds)
- GPU
- Buy
What Rockstar has confirmed, and what it hasn't
The console release is locked: November 19, 2026. Take-Two has said the main marketing push starts in summer 2026. That is the confirmed part.
What is not confirmed is anything about PC. No PC release date, no system requirements, no minimum or recommended spec sheet. Rockstar has never announced GTA 6 for PC at all. Treat any leaked GTA 6 PC requirements you see circulating as fabricated until Rockstar posts them.
So how do we recommend hardware for a game with no published specs. We scale from the closest thing Rockstar has shipped: Red Dead Redemption 2 on PC. Same studio, same RAGE engine lineage, and the most demanding release they have put on the platform. The tiers here are calibrated to sit at or above where GTA 6 is likely to land, using Rockstar's habit of shipping ports heavier than their stated minimums. For a deeper card-by-card breakdown, see our GPU picks for GTA 6.
Predicted requirements at a glance
These are estimates, not Rockstar's numbers. Each row maps a resolution and frame-rate target to the GPU that hits it with buffer for a demanding port, plus the VRAM you want on the card.
Tier | Target | GPU | VRAM |
|---|---|---|---|
Minimum | 1080p, 60 fps, high | 12 to 16 GB | |
Value | 1440p, 60 fps, high, RT off | 16 GB | |
Recommended | 1440p, 90 fps+, high to ultra, RT on | 16 GB | |
Ultra | 4K, 60 fps, ultra, RT with DLSS | 16 GB |
Minimum
- Target
1080p, 60 fps, high
- GPU
- VRAM
12 to 16 GB
Value
- Target
1440p, 60 fps, high, RT off
- GPU
- VRAM
16 GB
Recommended
- Target
1440p, 90 fps+, high to ultra, RT on
- GPU
- VRAM
16 GB
Ultra
- Target
4K, 60 fps, ultra, RT with DLSS
- GPU
- VRAM
16 GB
How we scaled the estimate from RDR2
Rockstar's own history sets the VRAM trajectory. GTA V pushed against a 4 GB ceiling on PC; RDR2 pushed 8 GB at 1440p ultra with 12 GB preferred. GTA 6's console footprint, denser city geometry, and higher-fidelity textures point to 12 GB as a realistic recommended-tier floor and 16 GB for comfort. That is why every pick here carries 16 GB, and why the 8 GB versions of these cards are the wrong buy.
Ray tracing is part of the picture too. RAGE has been RT-capable since RDR2's Vulkan renderer, and the GTA 6 trailers already show RT-level lighting on console. At ultra settings, expect RT in the mix, and at 4K with RT the VRAM budget climbs quickly. If RT-on is a hard requirement for you, the RTX 5070 Ti is the sensible entry point.
RDR2 PC is our stand-in for GTA 6 GPU demand. All figures below are native, no upscaling, Vulkan, Ultra preset. They inform the predictions. They are not GTA 6 benchmarks.
RDR2 at 1080p Ultra (our proxy)
Proxy benchmark: RDR2 PC at 1080p Ultra, native, no upscaling. Informs GTA 6 predictions; not a GTA 6 benchmark.
- RTX 5060 Ti (16 GB)90 FPS
- RX 9070 XT85 FPS
- RTX 5070 Ti108 FPS
- RTX 5080105 FPS
RDR2 at 1440p Ultra (our proxy)
Proxy benchmark: RDR2 PC at 1440p Ultra, native, no upscaling. Informs GTA 6 predictions; not a GTA 6 benchmark.
- RTX 5060 Ti (16 GB)65 FPS
- RX 9070 XT75 FPS
- RTX 5070 Ti100 FPS
- RTX 508095 FPS
RDR2 at 4K Ultra (our proxy)
Proxy benchmark: RDR2 PC at 4K Ultra, native, no upscaling. RTX 5060 Ti omitted, not a 4K card.
- RX 9070 XT70 FPS
- RTX 5070 Ti80 FPS
- RTX 508060 FPS
Minimum tier (1080p): ASUS TUF RTX 5060 Ti OC (16 GB)

Specs
Spec | Value |
|---|---|
GPU | RTX 5060 Ti |
Memory | 16 GB GDDR7 |
Interface | PCIe 5.0 |
Upscaling | DLSS 4 with Multi Frame Generation |
Cooler | ASUS TUF dual-fan |
GPU
- Value
RTX 5060 Ti
Memory
- Value
16 GB GDDR7
Interface
- Value
PCIe 5.0
Upscaling
- Value
DLSS 4 with Multi Frame Generation
Cooler
- Value
ASUS TUF dual-fan
What it does well
In RDR2 at 1080p ultra the 5060 Ti 16GB runs around 90 fps native, well above the 60 fps floor we expect for GTA 6's minimum tier. That headroom matters because Rockstar's stated minimums run conservative. A demanding port needs buffer, not a card parked exactly on the target.
What you give up
This is a 1080p card for GTA 6. Its 65 fps RDR2 result at 1440p leaves little room if the port lands heavy, and 4K is off the table. Anyone targeting 1440p or higher should start at the RX 9070 XT.
Who it's for
Players on a 1080p 60 to 144 Hz panel who want the cheapest card that clears the minimum with real headroom. Buy the 16 GB version specifically. The 8 GB 5060 Ti is the wrong card for a Rockstar open world, where the VRAM ceiling climbs fast.
Value 1440p tier: Sapphire Pulse RX 9070 XT

Specs
Spec | Value |
|---|---|
GPU | RX 9070 XT |
Memory | 16 GB GDDR6 |
Memory bus | 256-bit |
Upscaling | FSR 4 with Fluid Motion Frames 2 |
Cooler | Sapphire Pulse dual-fan |
GPU
- Value
RX 9070 XT
Memory
- Value
16 GB GDDR6
Memory bus
- Value
256-bit
Upscaling
- Value
FSR 4 with Fluid Motion Frames 2
Cooler
- Value
Sapphire Pulse dual-fan
What it does well
At 1440p ultra in RDR2 the RX 9070 XT lands around 75 fps native, climbing near 100 in open terrain and holding around 70 in water and NPC-dense scenes. For a predicted 1440p 60 fps recommended tier with RT off, that sits right on target with room to spare. Its 16 GB GDDR6 covers the VRAM ceiling we expect at 1440p without pressure, and FSR 4 gives it a real frame-generation path. If you are choosing between it and the non-XT, our RX 9070 vs RX 9070 XT breakdown covers the gap.
What you give up
Ray tracing trails the 5070 Ti by a clear margin. If GTA 6 leans on RT lighting at ultra, which the trailers suggest, you will dial RT back to keep 1440p smooth. Buyers who treat RT as non-negotiable should step up to the 5070 Ti.
Who it's for
1440p high-refresh players running high to ultra with RT off or light. This is the value pick for the recommended tier, and the natural AMD-first choice.
Recommended 1440p tier: ASUS TUF RTX 5070 Ti OC

Specs
Spec | Value |
|---|---|
GPU | RTX 5070 Ti |
Memory | 16 GB GDDR7 |
Memory bus | 256-bit |
Upscaling | DLSS 4 with Multi Frame Generation up to 4x |
Cooler | ASUS TUF triple-fan |
TGP | ~285W |
GPU
- Value
RTX 5070 Ti
Memory
- Value
16 GB GDDR7
Memory bus
- Value
256-bit
Upscaling
- Value
DLSS 4 with Multi Frame Generation up to 4x
Cooler
- Value
ASUS TUF triple-fan
TGP
- Value
~285W
What it does well
Around 100 fps at 1440p ultra in RDR2 puts the 5070 Ti well above the recommended bar we predict for GTA 6. That 30 to 40 percent buffer is load-bearing, because Rockstar ports have historically shipped heavier than their stated specs. The cushion is the difference between a clean launch day and an evening of settings tweaks. DLSS 4 Multi Frame Generation is what makes it the ray-tracing pick, sustaining 120 fps and up at 1440p ultra with RT on and DLSS Quality.
What you give up
Cost. It carries a clear premium over the RX 9070 XT. If you will run GTA 6 with RT off at 1440p 60 fps, the 9070 XT covers that for less. The 5070 Ti earns its price specifically for RT-on, high-refresh play and confidence on a demanding port. Weighing it against a step up, our RTX 5070 Ti vs RTX 5080 comparison lays out where the extra spend pays off.
Who it's for
1440p players who want ray tracing on and frames high, and anyone who wants to buy once and never think about GTA 6's PC requirements again.
Ultra / 4K tier: ASUS TUF RTX 5080 OC

Specs
Spec | Value |
|---|---|
GPU | RTX 5080 |
Memory | 16 GB GDDR7 |
Memory bus | 256-bit |
Upscaling | DLSS 4 with Multi Frame Generation up to 4x |
Cooler | ASUS TUF triple-fan |
TGP | ~360W |
GPU
- Value
RTX 5080
Memory
- Value
16 GB GDDR7
Memory bus
- Value
256-bit
Upscaling
- Value
DLSS 4 with Multi Frame Generation up to 4x
Cooler
- Value
ASUS TUF triple-fan
TGP
- Value
~360W
What it does well
The 5080 benchmarks around 60 fps native at 4K ultra in RDR2, rising to roughly 80 with DLSS 4 Quality. Reviews record peak VRAM near 13 GB in that workload, which confirms 16 GB is the right pool for 4K here. For a predicted 4K ultra tier, the card hits the target with DLSS 4 as the headroom lever a heavier port can lean on. At 1440p it is comfortably into high-refresh territory.
What you give up
At around 360W it wants an 850W PSU at minimum and 1000W with comfort, and case airflow stops being optional. Check card length against your case, because the TUF triple-fan is physically large. If you refuse to use upscaling at 4K under any condition, the card you actually want is the 5090. For the full 4K field, see our best GPUs for 4K gaming guide.
Who it's for
4K players who will run ultra with DLSS 4 and want the demanding-port safety margin that the 9070 XT and 5070 Ti do not carry at 4K.
The CPU to pair with any of them: AMD Ryzen 7 9800X3D

Specs
Spec | Value |
|---|---|
Cores / threads | 8 cores, 16 threads |
Cache | 96 MB 3D V-Cache |
Platform | AM5 |
Memory | DDR5 |
Cooler | Not included |
Cores / threads
- Value
8 cores, 16 threads
Cache
- Value
96 MB 3D V-Cache
Platform
- Value
AM5
Memory
- Value
DDR5
Cooler
- Value
Not included
What it does well
Rockstar's open worlds are simulation-heavy, and both RDR2 and GTA V reward CPUs with large caches and strong per-core throughput. The 9800X3D's 96 MB of L3 is exactly the profile that holds 1 percent lows up in dense city scenes, which is where a GTA world punishes a weak CPU. It is the strongest gaming chip you can buy today, so it will not be the bottleneck when GTA 6 arrives.
What you give up
It needs AM5 and DDR5. AM4 Ryzen owners face a full platform swap, not a drop-in upgrade. If you already run a 7800X3D, there is thin reason to upgrade for this game alone.
Who it's for
New-build and platform-upgrade buyers who want a CPU that will still be a top gaming chip when GTA 6 ships. Pair it with a B850 or X870 board. The X870E premium is not needed for a gaming build.
Bottom line
If you are building now and want hardware that covers GTA 6 on PC without revisiting the decision when the port ships, the ASUS TUF RTX 5070 Ti OC is the pick for a 1440p panel: about 100 fps in Rockstar's most demanding PC release, with DLSS 4 RT headroom on top. The Sapphire Pulse RX 9070 XT covers the 1440p 60 fps tier at value cost for buyers who do not need RT on. The ASUS TUF RTX 5060 Ti OC (16 GB) handles 1080p, and its 16 GB GDDR7 is the specific requirement here, not the 8 GB sibling. At 4K, the ASUS TUF RTX 5080 OC is the pick. For the CPU in any of these builds, buy the AMD Ryzen 7 9800X3D.
One caveat worth repeating: Rockstar has not confirmed GTA 6 PC requirements. These tiers are estimates built from RDR2. We will update this guide with official numbers when Rockstar publishes them.
FAQ
Has Rockstar confirmed GTA 6 PC system requirements?
No. Rockstar has confirmed the console launch, November 19, 2026 on PS5 and Xbox Series X and S, but has not announced a PC version or published any PC requirements. Any spec sheet claiming to be official is fabricated. The tiers in this guide are estimates scaled from RDR2 on PC, meant to help you buy hardware now that will run GTA 6 later.
When will GTA 6 come to PC?
It is unannounced. Rockstar's pattern with GTA V and RDR2 was a PC release roughly a year to eighteen months after console, which would point to late 2027 or 2028, but that is a projection, not a commitment. Buying a current GPU now means you own it well before the port lands.
What GPU do I need for GTA 6 at 1440p?
For 1440p at 60 fps with ray tracing off, the Sapphire Pulse RX 9070 XT covers the predicted recommended tier. For 1440p with RT enabled and a 100 fps-plus target, the ASUS TUF RTX 5070 Ti OC is the pick. These are estimates and will be updated when Rockstar confirms real requirements.
How much VRAM will GTA 6 PC require?
The honest estimate is 12 GB for recommended settings and 16 GB for comfort. The escalation pattern supports it: GTA V pushed 4 GB, RDR2 pushed 8 GB at 1440p ultra with 12 GB preferred, and GTA 6's city density and texture quality point higher again. An 8 GB card at the recommended tier carries real risk, which is why every pick here is a 16 GB card.
Will my RTX 3070 or RX 6700 XT run GTA 6?
Probably at 1080p, medium to high. Applying Rockstar's usual stated-to-actual spec gap, a card in the RTX 3070 or RX 6700 XT class should cover 1080p 60 fps at high settings for the predicted minimum tier. 1440p ultra is unlikely to be smooth without upscaling. Both cards carry 8 GB, which may hit the VRAM ceiling at recommended settings.
Should I buy now or wait for official specs?
If your GPU decision can wait until mid-2027 and beyond, waiting for confirmed specs is the cleanest path. If you need hardware now for other games and want it to also cover GTA 6, the picks here are calibrated to Rockstar's historical performance patterns and should land at or above the actual requirements once they are published.
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